Game Analysis
As a game design student I used your game as the focus for my Game Analysis Assignment:
Goal Analysis for the Game "Shift"
http://www.newgrounds.com/portal/view /422855
Primary Goals Means
Advance Level Reach Door, Get Keys
Survival Avoid Spikes
Secondary Goals Means
Increase Score Perform Quickly
IRO Input for the Game "Shift"
http://www.newgrounds.com/portal/view /422855
Move %uF0E0Contact Spikes%uF0E0Death%uF0E0Reset Level
%uF0E0Behind Moving Spike Wall
%uF0E0Continue Moving
%uF0E0 Contact Door%uF0E0Advance Level
Shift %uF0E0Character is White%uF0E0Rotate Screen%uF0E0Character Becomes Black%uF0E0White Becomes Passable%uF0E0Black Becomes Solid
%uF0E0Character is Black%uF0E0Rotate Screen%uF0E0Character Becomes White%uF0E0Black Becomes Passable%uF0E0White Becomes Solid
Bridge in Position 1 %uF0E0Obtain Key%uF0E0 Key Disappears%uF0E0Bridge in Position 2
%uF0E0No Key
Time Elapses %uF0E0 Score Lowers
PS: Innovative game! ? = arrows in Microsoft Word. Doesn't translate to web.